Created a simple 3d platformer that uses procedural generation to create various different islands, on which the player must dodge corrosive water and dangerous spike balls to reach the end goal, which is a black hole that can lead him to the next generated island.

Important items:

  • Black hole - transports you to the next level
  • Spikey balls - hurt you
  • Hotdogs - heal you
  • Potions - give you a timed boost

PC Controls:

  • WASD - Movement
  • Space - Jump
  • P - pause menu

We created this game for Computer Graphics course on Faculty of Computer science of University of Ljubljana.

Created by: Aljaž Grubar and Nejc Hirci

StatusPrototype
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(2 total ratings)
AuthorHircex
GenrePlatformer
Made withBlender, Adobe Photoshop, Unity
Tags3D, 3D Platformer, balls, black-hole, flat-shading, Procedural Generation, Souls-like, Unity
Code licenseGNU General Public License v3.0 (GPL)
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

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